A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
The Khronos Group, the industry consortium responsible for the care and feeding of the OpenGL graphics standard, on Monday announced the release of OpenGL 3.2. The new release adds features to improve ...
In the Blizzard FAQ, it says that OGL and D3D are supported. But I can't tell what it's using. And in the options menus inside the game there is no mention of either API.<BR><BR>I just want to know ...
There's no need for a poll. Halflife uses the Quake2 which is based entirely on OpenGL. Therefore OpenGL is the logical choice to use in the game.
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